SHADE_SURF Procedure

Creates a shaded surface representation of a regular or nearly regular gridded surface, with shading from either a light source model or from a specified array of intensities.

Usage

Input Parameters

Keywords

Ax Noclip [XYZ]Charsize
Az Nodata [XYZ]Gridstyle
Background Noerase [XYZ]Margin
Channel Normal [XYZ]Minor
Charsize Position [XYZ]Range
Charthick Save [XYZ]Style
Clip Subtitle [XYZ]Tickformat
Color T3d [XYZ]Ticklen
Data Thick [XYZ]Tickname
Device Tickformat [XYZ]Ticks
Font Ticklen [XYZ]Tickv
Gridstyle Title [XYZ]Title
ZValue

Discussion


CAUTION: If the T3D keyword is set, the 3D to 2D transformation matrix contained in !P.T must project the z-axis to a line parallel to the device y-axis, or errors will occur.
If the X,Y grid is not regular or nearly regular, errors in hidden line removal will likely occur. In this case, you should use the SHADE_SURF_IRR procedure.

Example 1













Figure 2-105 Shaded surface with title.
Figure 2-106 Shaded surface with title.

Example 2




























Figure 2-107 Shaded surface defined in the example.
Figure 2-108 Shaded surface defined in the example.

Example 3

See Also





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