VRML_SURFACE Procedure

Creates a VRML surface plot based on PV-WAVE variables.

Usage

Input Parameters

Keywords

Discussion


NOTE: The x, y, z data are scaled into a unit cube, so that the axes for the graphic fall within the range of 0 to 1 for all three axes. Use Transform to move the cube around, stretch it, and so on.

Example

; Create 2D arrays of x- and y-coordinates.

; Evaluate a function of x and y for the surface.

; Open the VRML file.

; Set an initial viewpoint.

; Write the surface to the VRML file.

; Close the VRML file.

See Also





doc@boulder.vni.com
Copyright © 1999, Visual Numerics, Inc. All rights reserved.