SURFR Procedure

Standard Library procedure that duplicates the rotation, translation, and scaling of the SURFACE procedure.

Usage

Parameters

Keywords

Discussion

Example 1








TIP: For an informative display, the above example could be done using the SHADE_SURF or SURFACE procedures instead of SURFR, as shown below. (SURFR is not needed in this case because these two procedures themselves set up the 3D view area.)

Example 2








TIP: This example can be done more simply with the CENTER_VIEW procedure, which is available in the Advanced Rendering Library. This library is located:
(UNIX)wavedir/demo/arl

(OpenVMS)wavedir:[DEMO.ARL]

(Windows)wavedir\demo\arl

See Also





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