Positions a VRML cylinder in the world.
Bottom
NOTE: The default setting for each of the Bottom, Sides, and Top keywords is set, unless one or more of those keywords is explicitly specified. See the Discussion for more information.
Height
Orientation
Radius
Sides
Top
Transform
AmbientColor
DiffuseColor
EmissiveColor
Shininess
SpecularColor
Texture_Image
(2, w, h)
(3, w, h)
(4, w, h)
Transparency
The Bottom, Sides and Top keywords all refer to the viewed (solid) surfaces of the cylinder. If none of the keywords is explicitly specified, the cylinder appears as a closed solid object. If any of these keywords are specified, the walls corresponding to the keywords are the only solid walls displayed; the non-specified surfaces do not appear. For example, If Sides is specified, then neither the top nor the bottom of the cylinder is displayed, and the cylinder appears to be a hollow tube.
VRML OPEN, 'vrlm_cyldr.wld' VRML_CYLINDER, Center = [10, 11.5, -10], $ Orientation = [0, 1, 0], Radius = 0.4, $ Height = 0.5, DiffuseColor = [160, 160, 0]; The cylinder appears as a solid object in this example, because ; none of the surface viewing keywords (Bottom, Sides, or Top) was ; specified.
VRML_CLOSE