Defines acylindrical object that can be used by the RENDER function.
Color(*)=1.0
) Decal
Kamb
Kamb(*)=0.0
) Kdiff
Kdiff(*)=1.0
) Ktran
Ktran(*)=0.0
) Transform
To change the dimensions and orientation of a CYLINDER, use the Transform keyword.
T3D, /Reset, Rotate=[90, 0., 0] c = CYLINDER(Transform=!P.T) TVSCL, RENDER (c)