Visualization using capVTE - Glyphs

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The glyphs file contains frames of the glyphs so that you can see an animation of them playing on the screen. The file is in the following format.

VTE 1.4 ascii

GLYPHS pvt

GLYPHS_GEOMETRY 2

wedge 2 0.75 .37 1 1

lo_res_sphere 2 1 0 0 1

GLYPHS_GEOMETRY_END

FRAME 1

1 0 0 1 2 3 1

FRAME_END

FRAME 1

2 2 3 1 2 3 2

FRAME_END

GLYPHS END

The choices for glyph geometry are wedge, lo_res_sphere, med_res_sphere, hi_res_shphere, lo_res_cone, med_res_cone, hi_res_cone, cube, and cloud (for point cloud).

The numbers under glyph geometry are in the following format:

Scaling Factor    Red    Green    Blue    Transparency

The scaling factor can be anything, but the others must be between 0 and 1.

The number after frame refers to the number of glyphs.

The numbers under frame are in the following format.

X Position    Y Position    Z Position    X Velocity    Y Velocity    Z Velocity    Glyph Geometry Number